Parameter reference
Hou-DisplacementX (COP)
Generator
Shapes
Rectangles, Grid, Columns, Rows and Lines each have their own folder with a header checkbox (Enable Rectangles, Enable Grid, and so on) and a Randomize button (Randomize Rectangles, Randomize Grid, and so on) that rerolls that shape's own settings without touching Seed. A shape type left off still takes its share of the iterations, so the others do not get denser.
Sprites
Blend Modes
Sixteen toggles - Color Burn, Color Dodge, Darken, Difference, Exclusion, Hard Light, Lighten, Lighter (Add), Luminosity, Multiply, Overlay, Screen, Soft Light, Source Atop, Normal, XOR - each allowing that blend mode. Every shape picks one of the ticked modes at random; with none ticked, every shape uses Normal. Normal is the only one on by default. Randomize Blend Modes ticks a random set.
Outputs
Utilities
Hou-DisplacementX Heightfield (SOP)
Output
Heightfield
Displace Input
Every Generator, Shapes, Sprites, Blend Modes and Outputs control listed above for the COP node is also present on the Heightfield node, under the same label, and works the same way.
Version signals
Every jvtools node carries these at the bottom of its parameter list: