What it actually does
A Character Creator character that renders beautifully in Karma normally costs hours of shader wiring — skin with believable subsurface, eyes that refract, hair that isn’t a flat card, and a wrinkle system that reacts to the performance.
This tool does the whole rebuild in seconds and then hands you a single panel of look controls, so you can art-direct the result without touching a shader node. You don’t need to know how MaterialX works, or understand subsurface scattering or anisotropic hair shading — the hard parts are handled, and the creative parts are sliders and colour pickers.
Built for indie character artists, animators and small studios who use Character Creator or iClone and want their characters to look right in Houdini.
Features — 4
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Media
Parameters
Specifications
| Version | 1.2.4 |
|---|---|
| Houdini | Houdini 21.0 / 22.0 |
| Category | Character import / lookdev |
| Source | Character Creator 5 / iClone 8, working with all CC3+ characters |
| Ships as | Black-boxed .hdalc |
| Updates | Free for life, with an in-node update notice |
| Support | Discord — the invite is in the node's Utilities folder |
| Look controls | 62 on one panel |
|---|---|
| Materials rebuilt | 14 — skin, eyes, teeth, hair, clothing |
| Hair dye modes | 3 |
| Typical build | Under 15 seconds |
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