
What it actually does
The Reallusion Rigger contains the Reallusion Importer: Character Creator 5 and iClone 8 characters imported as USD or FBX, with Karma XPU MaterialX materials and one lookdev controller. On top of that it builds an APEX rig for the character, body and face, and bakes the character’s own animation through it.
Animation happens in Houdini’s APEX animate state: controls and gears, the Character Picker, catalog poses, Face Puppet, Face Key Muscle, Auto Blink, Auto Breathe and Look At. Clips exported on the same character are refined on animation layers.
Requires Houdini 22.0 or newer. The Reallusion Importer, sold as the other version on the same Gumroad page, runs on Houdini 21 and 22 and has no rig.
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Specifications
| Version | 1.0 |
|---|---|
| Role / Category | Integrator / Character rigging and animation |
| Houdini | Houdini 22.0 or newer |
| Platform | Tested on Windows |
| Input | A Character Creator export |
| Output | The rigged, shaded character, animated in the viewport |
| Ships as | Black-boxed .hdalc, with an unlocked rig node |
| Licence | Single-user, royalty-free |
| Updates | Free for life, with in-node notice |
| Support | Discord — invite is on the node |
| Expressions | 301 from Character Creator's templates |
|---|---|
| Hand poses | 71 |
| Auto Blink profiles | 5 from iClone |
| Rig build | 40 to 90 seconds on the test characters |
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